Turnabot Turnaments
Turnabot Tournaments across the U.S. have been incredible successes, creating thrilling and unforgettable experiences for roboteers of all ages and skill levels. Visit our Gallery to witness the excitement and joy that participants have experienced firsthand!
Now, you have the opportunity to bring the excitement of Turnabot Tournaments to your own area! With our Turnabox arenas, designed for convenience and portability, organizing your very own tournament has never been easier. Our all-new 2-hour competition structure ensures fast-paced action, plenty of driving experience, and maximum enjoyment for all participants.
1) Define the Size of your Turnabot Turnament
Decide how many competitors you want and which class(es) you’ll run (150g, ½ lb, or both).
For schools, if you’re running a small, single classroom Turnament, one arena can work. For a larger group, adding arenas dramatically reduces total time. A great school-friendly model is four schools partnering: each school buys an arena, then you combine for a bigger regional event. With 4 arenas, you can run up to 32 competitors in ~2 hours.
2) Turnabot Tournament Structure
Get familiar with the official structure so everyone is playing by the same expectations:
Bot rules (size/weight limits, non-destructive requirements, and guidelines that protect arenas and keep the event safe)
Match rules (win conditions, time limits, what counts as control, etc.)
Bracket options (we recommend a double elimination first phase and a single elimination final phase)
3) Choose the Date and Venue
Pick a date early and choose a venue with enough tables, chairs, and power. Plan the event in blocks (example: check-in/inspection, matches, finals, awards). Decide whether you’re aiming for a short “after-school tournament” or a longer weekend event, then build capacity around that time limit.
4) Set Up Registration and Communication
Once you've got a home for registration, make sure it clearly states::
Which class(es) you’re running and the max number of competitors
What participants should bring (bot, charger, spare parts if any, etc.)
The schedule and arrival time
Links to the rules and expectations
Send one “welcome email” to registered teams with everything in one place.
5) Plan Staffing and Roles
Turnabot Turnaments can range from small, single-arena classroom events to larger tournaments with four arenas and up to 32 competitors. Students can also take an active role in organizing the event; at one school, middle school students created the brackets on a whiteboard and ran the tournament themselves. As the number of competitors and arenas grows, consider recruiting additional volunteers. Helpful roles may include:
Turnament Director
Keeps the day moving!
Check-in, Inspection Lead, & Safety Marshal
Oversees weights/sizing, compliance, safety rules + pit/arena behavior.
Queue Manager
Gets teams ready and on deck
Scorekeeper/Bracket Manager
Records outcomes, updates bracket
Announcer/MC
Brings the ENERGY and FUN!
6) Turnabot Turnament Nuts and Bolts
Prepare Your Space
Check-in/inspection table near the entrance
MC/Projector/Bracket Table
Pit area (repair tables + charging station)
Spectator viewing area
Run Check-in + Robot Inspection
Confirm weight class and size
Confirm non-destructive compliance
Confirm battery and power safety expectations
Build Your Bracket and Your Timing Plan
- Choose the bracket style that matches your time window (we recommend a double elimination first phase and a single elimination final phase).
- Consider having grudge matches (fun, impromptu battles) between final rounds to allow charging time.
Review Organizer Tips, Checklists, and Other Links
- Short opening script explaining rules + sportsmanship expectations
- Organizer checklist
- Organizer kit (small items save the day)
- Turnabot Turnament countdown timer
- Team Table Signs
- Match Rules
- TinkerCAD Trophy Files
